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BuddhaShader
feature/05-importancemap-unusable
feature/06-better-preview
master
First steps with OpenGL: A compute shader that renders a BuddhaBrot to an SSBO. Can also save the result to PNG for future viewing pleasure.
Andreas Grois
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feature/06-better-preview
Revert "Move state cache back to local variable. Shared will be needed later."
Andreas Grois
8 years
master
Increase image area slightly
Andreas Grois
8 years
feature/05-importancemap-unusable
Kinda working importance map.
Andreas Grois
8 years
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v0.0.3½-speed
commit 0c7b45b4e8...
Andreas Grois
8 years
v0.0.3-adaptive-iterations
commit c201835412...
Andreas Grois
8 years
v0.0.2-kindaWorkingBetter
commit 65586cd259...
Andreas Grois
8 years
v0.0.1-kindaworking
commit 1e4079d59c...
Andreas Grois
8 years
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2018-03-25
Kinda working importance map.
feature/05-importancemap-unusable
Andreas Grois
1
-6
/
+34
2018-03-24
Re-Introduce symmetry in compute. Still missing in fragment and png.
Andreas Grois
2
-5
/
+32
2018-03-24
Properly scale values added to importance map
Andreas Grois
1
-3
/
+3
2018-03-24
Minor
Andreas Grois
1
-0
/
+2
2018-03-24
Importance map is now filled with data.
Andreas Grois
2
-16
/
+59
2018-03-23
Fix issues caused by symmetry usage (remove symmetry for now). Re-add once it...
Andreas Grois
3
-9
/
+4
2018-03-23
Back to full image size buffers, and range support in shader
Andreas Grois
4
-30
/
+55
2018-03-23
Merge branch 'master' into feature/04-zoomability
Andreas Grois
1
-5
/
+36
2018-03-23
More excluded circles.
Andreas Grois
1
-5
/
+36
2018-03-23
Move state cache back to local variable. Shared will be needed later.
Andreas Grois
1
-31
/
+22
[...]
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http://git.grois.info/BuddhaShader