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BuddhaShader
feature/05-importancemap-unusable
feature/06-better-preview
master
First steps with OpenGL: A compute shader that renders a BuddhaBrot to an SSBO. Can also save the result to PNG for future viewing pleasure.
Andreas Grois
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feature/06-better-preview
Revert "Move state cache back to local variable. Shared will be needed later."
Andreas Grois
8 years
master
Increase image area slightly
Andreas Grois
8 years
feature/05-importancemap-unusable
Kinda working importance map.
Andreas Grois
8 years
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v0.0.3½-speed
commit 0c7b45b4e8...
Andreas Grois
8 years
v0.0.3-adaptive-iterations
commit c201835412...
Andreas Grois
8 years
v0.0.2-kindaWorkingBetter
commit 65586cd259...
Andreas Grois
8 years
v0.0.1-kindaworking
commit 1e4079d59c...
Andreas Grois
8 years
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2018-03-18
Fix build error regarding debug log clock
v0.0.3½-speed
Andreas Grois
1
-1
/
+1
2018-03-18
Undo splitting of buffers in three. Makes buffer access much faster
Andreas Grois
4
-51
/
+21
2018-03-18
Move totaliterations calculation to CPU. This frees 4 VGPRs.
Andreas Grois
2
-5
/
+5
2018-03-18
Undo change to directly work on buffer. Causes about 30% slowdown...
Andreas Grois
2
-21
/
+25
2018-03-18
Add option to skip short orbits. Add option to print debug output.
Andreas Grois
4
-4
/
+24
2018-03-17
Adjust default workgroup sizes to better match recommended values.
Andreas Grois
2
-9
/
+9
2018-03-17
Remove layout specifier from struct. Seems it's not allowed after all.
v0.0.3-adaptive-iterations
Andreas Grois
1
-1
/
+0
2018-03-17
Properly calculate required buffer size. I'm starting to think that std140 wo...
Andreas Grois
1
-3
/
+8
2018-03-17
Fix memory allocation for state buffer. How could that ever work?
Andreas Grois
2
-2
/
+11
2018-03-17
Seems vec2 needs 16 bytes on nVidia...
Andreas Grois
1
-1
/
+1
[...]
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http://git.grois.info/BuddhaShader