<feed xmlns='http://www.w3.org/2005/Atom'>
<title>BuddhaShader, branch feature/05-importancemap-unusable</title>
<subtitle>First steps with OpenGL: A compute shader that renders a BuddhaBrot to an SSBO. Can also save the result to PNG for future viewing pleasure. </subtitle>
<id>https://git.grois.info/BuddhaShader/atom/?h=feature/05-importancemap-unusable</id>
<link rel='self' href='https://git.grois.info/BuddhaShader/atom/?h=feature/05-importancemap-unusable'/>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/'/>
<updated>2018-03-24T23:33:54Z</updated>
<entry>
<title>Kinda working importance map.</title>
<updated>2018-03-24T23:33:54Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-24T23:33:54Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=42f98db2b0618c0f7fad120f541bea47adc5f2f2'/>
<id>urn:sha1:42f98db2b0618c0f7fad120f541bea47adc5f2f2</id>
<content type='text'>
It turns out it doesn't bring much. Too much overhead.
</content>
</entry>
<entry>
<title>Re-Introduce symmetry in compute. Still missing in fragment and png.</title>
<updated>2018-03-24T09:27:45Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-24T09:27:45Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=2d4ed7b25970ee8158e8a1adce23d76bcf448bf5'/>
<id>urn:sha1:2d4ed7b25970ee8158e8a1adce23d76bcf448bf5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Properly scale values added to importance map</title>
<updated>2018-03-24T09:07:18Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-24T09:07:18Z</published>
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<id>urn:sha1:bde14daeabbb70ac9adf874752a7395d29397bb6</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Minor</title>
<updated>2018-03-24T00:07:45Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-24T00:07:45Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=584470bb5334ac1ed0abd83390d2787db7e1aac7'/>
<id>urn:sha1:584470bb5334ac1ed0abd83390d2787db7e1aac7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Importance map is now filled with data.</title>
<updated>2018-03-24T00:05:29Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-24T00:05:29Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=257badb9eba2445e4ecd67893cc2979227f51da3'/>
<id>urn:sha1:257badb9eba2445e4ecd67893cc2979227f51da3</id>
<content type='text'>
All that's missing is to use the **non-cached** importance map to generate orbit starting points.
</content>
</entry>
<entry>
<title>Fix issues caused by symmetry usage (remove symmetry for now). Re-add once it's working...</title>
<updated>2018-03-23T22:21:43Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-23T22:21:43Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=53a8f22f9d46caf533edf5081477ab36c57c7c89'/>
<id>urn:sha1:53a8f22f9d46caf533edf5081477ab36c57c7c89</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Back to full image size buffers, and range support in shader</title>
<updated>2018-03-23T22:14:50Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-23T22:14:50Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=183f60d1305e4de6729882f18311090b33d5374b'/>
<id>urn:sha1:183f60d1305e4de6729882f18311090b33d5374b</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Merge branch 'master' into feature/04-zoomability</title>
<updated>2018-03-23T08:20:21Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-23T08:20:21Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=b8082e3ef23758ce0f3a541aecf5a87efe3c1d53'/>
<id>urn:sha1:b8082e3ef23758ce0f3a541aecf5a87efe3c1d53</id>
<content type='text'>
</content>
</entry>
<entry>
<title>More excluded circles.</title>
<updated>2018-03-23T08:13:29Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-23T08:13:29Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=f60384e1306cb66b0460ed46a38fe010ff6c427a'/>
<id>urn:sha1:f60384e1306cb66b0460ed46a38fe010ff6c427a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Move state cache back to local variable. Shared will be needed later.</title>
<updated>2018-03-23T07:02:24Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-23T07:02:24Z</published>
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