<feed xmlns='http://www.w3.org/2005/Atom'>
<title>BuddhaShader, branch v0.0.2-kindaWorkingBetter</title>
<subtitle>First steps with OpenGL: A compute shader that renders a BuddhaBrot to an SSBO. Can also save the result to PNG for future viewing pleasure. </subtitle>
<id>https://git.grois.info/BuddhaShader/atom/?h=v0.0.2-kindaWorkingBetter</id>
<link rel='self' href='https://git.grois.info/BuddhaShader/atom/?h=v0.0.2-kindaWorkingBetter'/>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/'/>
<updated>2018-03-11T17:49:57Z</updated>
<entry>
<title>Use long for command line validity checks.</title>
<updated>2018-03-11T17:49:57Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-11T17:49:57Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=65586cd259e5cd5c1f1cc1805845514e777e0179'/>
<id>urn:sha1:65586cd259e5cd5c1f1cc1805845514e777e0179</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Another warning fixed</title>
<updated>2018-03-11T16:07:05Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-11T16:07:05Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=1e4079d59c3ff7c9e0b03dffd1e4762ebbd1fd44'/>
<id>urn:sha1:1e4079d59c3ff7c9e0b03dffd1e4762ebbd1fd44</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Fix lots of warnings output by visual studio...</title>
<updated>2018-03-11T16:02:08Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-11T16:02:08Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=fdd3f39a566462f004f5ef62a181848baac3160a'/>
<id>urn:sha1:fdd3f39a566462f004f5ef62a181848baac3160a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Replace std::cout with std::cerr for actual error messages. Remove some</title>
<updated>2018-03-11T13:43:59Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-11T13:43:59Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=ae167f0b961146073c236c705bdf24f4dc178854'/>
<id>urn:sha1:ae167f0b961146073c236c705bdf24f4dc178854</id>
<content type='text'>
debugging output
</content>
</entry>
<entry>
<title>Disable vsync. Not needed, and causing the rendering to be slower than</title>
<updated>2018-03-11T13:41:30Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-11T13:41:30Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=7a8c83a1ee3215b1bc54d436cde05682e6188cf1'/>
<id>urn:sha1:7a8c83a1ee3215b1bc54d436cde05682e6188cf1</id>
<content type='text'>
necessary.
</content>
</entry>
<entry>
<title>Instead of using the yDecoupler value directly, the code's now using the</title>
<updated>2018-03-11T13:10:11Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-11T13:10:11Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=ac16f6660983c143918b2a1133db5954a4e3ba31'/>
<id>urn:sha1:ac16f6660983c143918b2a1133db5954a4e3ba31</id>
<content type='text'>
hash of it, causing more drastic changes of the y=f(x,yDecoupler)
function with dispatch number.
</content>
</entry>
<entry>
<title>Clarify help output regarding image size</title>
<updated>2018-03-11T12:16:57Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-11T12:16:57Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=a486b4fc93448400529e69cd973d0297ed9cfcbe'/>
<id>urn:sha1:a486b4fc93448400529e69cd973d0297ed9cfcbe</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Make preview window scale if being resized.</title>
<updated>2018-03-11T12:15:09Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-11T12:15:09Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=71689f4c1c047e6837891667f6ecfd03a9508863'/>
<id>urn:sha1:71689f4c1c047e6837891667f6ecfd03a9508863</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Decouple y and x value based on iteration. Should approximately square</title>
<updated>2018-03-11T12:13:38Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-11T12:13:38Z</published>
<link rel='alternate' type='text/html' href='https://git.grois.info/BuddhaShader/commit/?id=6842d96a7ec31d3ec192c715fee45e895ed01a48'/>
<id>urn:sha1:6842d96a7ec31d3ec192c715fee45e895ed01a48</id>
<content type='text'>
teh available randomness!
</content>
</entry>
<entry>
<title>Update readme with stuff that might be necessary, as the repo includes glfw.</title>
<updated>2018-03-10T20:53:36Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-10T20:53:36Z</published>
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<id>urn:sha1:e15f1717aa9d58623113585c1d25473bdf793f11</id>
<content type='text'>
</content>
</entry>
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