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<title>BuddhaShader/README, branch v0.0.3-adaptive-iterations</title>
<subtitle>First steps with OpenGL: A compute shader that renders a BuddhaBrot to an SSBO. Can also save the result to PNG for future viewing pleasure. </subtitle>
<id>https://git.grois.info/BuddhaShader/atom/README?h=v0.0.3-adaptive-iterations</id>
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<updated>2018-03-10T20:39:23Z</updated>
<entry>
<title>Rename README</title>
<updated>2018-03-10T20:39:23Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-10T20:39:23Z</published>
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<entry>
<title>Add Readme</title>
<updated>2018-03-10T20:38:16Z</updated>
<author>
<name>Andreas Grois</name>
<email>andi@grois.info</email>
</author>
<published>2018-03-10T20:38:16Z</published>
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