diff options
author | Andreas Grois <andi@grois.info> | 2018-03-23 23:14:50 +0100 |
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committer | Andreas Grois <andi@grois.info> | 2018-03-23 23:14:50 +0100 |
commit | 183f60d1305e4de6729882f18311090b33d5374b (patch) | |
tree | 1e0015ca056ca7a3621553cbe3390b10db934c4e | |
parent | b8082e3ef23758ce0f3a541aecf5a87efe3c1d53 (diff) |
Back to full image size buffers, and range support in shader
-rw-r--r-- | BuddhaTest/Shaders/BuddhaCompute.glsl | 24 | ||||
-rw-r--r-- | BuddhaTest/Shaders/BuddhaFragment.glsl | 9 | ||||
-rw-r--r-- | BuddhaTest/src/BuddhaTest.cpp | 17 | ||||
-rw-r--r-- | BuddhaTest/src/Helpers.cpp | 35 |
4 files changed, 55 insertions, 30 deletions
diff --git a/BuddhaTest/Shaders/BuddhaCompute.glsl b/BuddhaTest/Shaders/BuddhaCompute.glsl index 91c1195..8b342cc 100644 --- a/BuddhaTest/Shaders/BuddhaCompute.glsl +++ b/BuddhaTest/Shaders/BuddhaCompute.glsl @@ -12,6 +12,11 @@ layout(std430, binding=3) restrict buffer brightnessData restrict uint brightness; }; +layout(std430, binding=4) restrict buffer importanceMapBufferBlock +{ + restrict uint importanceMap[]; +}; + /** Data stored in the state buffer. */ struct individualData { @@ -34,6 +39,8 @@ uniform uvec4 orbitLength; uniform uint iterationsPerDispatch; uniform uint totalIterations; +uniform vec4 imageRange = vec4(-2.0,-1.125,2.0,1.125); + /** Data stored in shared memory. Used to reduce register pressure. Read at beginning from buffer (if needed), written back at end. */ struct workerState { @@ -54,6 +61,17 @@ void uintMaxIP(inout uvec3 modified, const uvec3 constant) uintMaxIP(modified[i],constant[i]); } +void addToImportanceMap(vec2 orbitParameter) +{ + //as starting point values are in x [-2:2] and y [0:2], importance map has an aspect ratio of 2:1 + float width = sqrt(float(2*(importanceMap.length() - 1))); + //float height = 0.5*width; + orbitParameter *= vec2(0.25,0.5); + orbitParameter.x += 0.5; + //now both components are between 0 and 1 + +} + void addToColorOfCell(uvec2 cell, uvec3 toAdd) { uint firstIndex = 3*(cell.x + cell.y * width); @@ -70,7 +88,7 @@ void addToColorOfCell(uvec2 cell, uvec3 toAdd) uvec2 getCell(vec2 complex) { - vec2 uv = clamp(vec2((complex.x+2.5)/3.5, (abs(complex.y))),vec2(0.0),vec2(1.0)); + vec2 uv = clamp(vec2((complex.x-imageRange[0])/(imageRange[2]-imageRange[0]), (complex.y-imageRange[1])/(imageRange[3]-imageRange[1])),vec2(0.0),vec2(1.0)); return uvec2(width * uv.x, height * uv.y); } @@ -236,7 +254,7 @@ bool drawOrbit(in vec2 offset, in uint totalIterations, inout vec2 lastVal, inou doneIterations = i+1; return true; //done. } - if(lastVal.x > -2.5 && lastVal.x < 1.0 && lastVal.y > -1.0 && lastVal.y < 1.0) + if(lastVal.x > imageRange[0] && lastVal.x < imageRange[2] && lastVal.y > imageRange[1] && lastVal.y < imageRange[3]) { addToColorAt(lastVal,uvec3(i < orbitLength.r,i < orbitLength.g,i < orbitLength.b)); } @@ -253,7 +271,7 @@ vec2 getCurrentOrbitOffset(const uint orbitNumber, const uint totalWorkers, cons seed = (seed ^ (intHash(orbitNumber+totalWorkers))); float y = hash1(seed,seed); vec2 random = vec2(x,y); - return vec2(random.x * 3.5-2.5,random.y*1.55); + return vec2(random.x * 4-2,random.y*2); } void main() { diff --git a/BuddhaTest/Shaders/BuddhaFragment.glsl b/BuddhaTest/Shaders/BuddhaFragment.glsl index 52a0354..ac8114b 100644 --- a/BuddhaTest/Shaders/BuddhaFragment.glsl +++ b/BuddhaTest/Shaders/BuddhaFragment.glsl @@ -21,14 +21,17 @@ uniform float colorScale; uvec3 getColorAt(vec2 fragCoord) { uint xIndex = uint(max(0.0,(fragCoord.x+1.0)*0.5*width)); - uint yIndex = uint(max(0.0,abs(fragCoord.y)*height)); + uint yIndex = uint(max(0.0,abs(fragCoord.y+1.0)*0.5*height)); uint firstIndex = 3*(xIndex + yIndex * width); - return uvec3(counts_SSBO[firstIndex],counts_SSBO[firstIndex+1],counts_SSBO[firstIndex+2]); + uvec3 c1=uvec3(counts_SSBO[firstIndex],counts_SSBO[firstIndex+1],counts_SSBO[firstIndex+2]); + firstIndex = 3*(xIndex +(height-1 - yIndex) * width); + uvec3 c2=uvec3(counts_SSBO[firstIndex],counts_SSBO[firstIndex+1],counts_SSBO[firstIndex+2]); + return c1+c2; } void main(){ uvec3 totalCount = getColorAt(uv); - vec3 scaled = pow(min(vec3(1.0),colorScale*vec3(totalCount)/max(float(brightness),1.0)),vec3(gamma)); + vec3 scaled = pow(min(vec3(1.0),colorScale*0.5*vec3(totalCount)/max(float(brightness),1.0)),vec3(gamma)); color = scaled; } diff --git a/BuddhaTest/src/BuddhaTest.cpp b/BuddhaTest/src/BuddhaTest.cpp index 2064d06..ac7cebe 100644 --- a/BuddhaTest/src/BuddhaTest.cpp +++ b/BuddhaTest/src/BuddhaTest.cpp @@ -26,8 +26,6 @@ int main(int argc, char * argv[]) return 2; } - unsigned int bufferHeight = settings.imageHeight/2; - GLFWwindow* window; /* Initialize the library */ @@ -61,7 +59,7 @@ int main(int argc, char * argv[]) //we have a context. Let's check if input is sane. //calcualte buffer size, and make sure it's allowed by the driver. - const unsigned int pixelCount{(settings.imageWidth * bufferHeight)}; + const unsigned int pixelCount{(settings.imageWidth * settings.imageHeight)}; if(!settings.CheckValidity()) { glfwTerminate(); @@ -126,6 +124,13 @@ int main(int argc, char * argv[]) glClearBufferData(GL_SHADER_STORAGE_BUFFER,GL_R8,GL_RED,GL_UNSIGNED_INT,nullptr); glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 3, brightnessBuffer); + GLuint importanceMapBuffer; + glGenBuffers(1,&importanceMapBuffer); + glBindBuffer(GL_SHADER_STORAGE_BUFFER,importanceMapBuffer); + glBufferData(GL_SHADER_STORAGE_BUFFER,4*8193,nullptr, GL_DYNAMIC_COPY); //128*64+1. one larger than the map itself -> max brightness. Aspect 2:1 because mandel is symmetric around x + glClearBufferData(GL_SHADER_STORAGE_BUFFER,GL_R8,GL_RED,GL_UNSIGNED_INT,nullptr); + glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 4, brightnessBuffer); + //the state buffer is special. While making each entry 8 bytes large and using std430 layout, the data is never read back, //so we can get away with being more lenient and allowing the compiler to choose layout without much extra work. //We need to query the size for allocation though. @@ -155,7 +160,7 @@ int main(int argc, char * argv[]) GLint iterationsPerDispatchHandle = glGetUniformLocation(ComputeShader, "iterationsPerDispatch"); glUniform4ui(orbitLengthUniformHandle,settings.orbitLengthRed,settings.orbitLengthGreen,settings.orbitLengthBlue,settings.orbitLengthSkip); glUniform1ui(widthUniformComputeHandle, settings.imageWidth); - glUniform1ui(heightUniformComputeHandle, bufferHeight); + glUniform1ui(heightUniformComputeHandle, settings.imageHeight); const uint32_t maxOrbitlength = std::max(std::max(settings.orbitLengthBlue,settings.orbitLengthGreen),settings.orbitLengthRed); glUniform1ui(totalIterationsUniformHandle, maxOrbitlength); @@ -166,7 +171,7 @@ int main(int argc, char * argv[]) GLint gammaUniformFragmentHandle = glGetUniformLocation(VertexAndFragmentShaders, "gamma"); GLint colorScaleUniformFragmentHandle = glGetUniformLocation(VertexAndFragmentShaders, "colorScale"); glUniform1ui(widthUniformFragmentHandle, settings.imageWidth); - glUniform1ui(heightUniformFragmentHandle, bufferHeight); + glUniform1ui(heightUniformFragmentHandle, settings.imageHeight); glUniform1f(gammaUniformFragmentHandle, float(settings.pngGamma)); glUniform1f(colorScaleUniformFragmentHandle,float(settings.pngColorScale)); @@ -251,7 +256,7 @@ int main(int argc, char * argv[]) Helpers::PrintBenchmarkScore(readBackBuffer); if(!settings.pngFilename.empty()) - Helpers::WriteOutputPNG(settings.pngFilename,readBackBuffer,settings.imageWidth,bufferHeight, settings.pngGamma, settings.pngColorScale); + Helpers::WriteOutputPNG(settings.pngFilename,readBackBuffer,settings.imageWidth,settings.imageHeight, settings.pngGamma, settings.pngColorScale); } //a bit of cleanup diff --git a/BuddhaTest/src/Helpers.cpp b/BuddhaTest/src/Helpers.cpp index b4c39c0..bd667fb 100644 --- a/BuddhaTest/src/Helpers.cpp +++ b/BuddhaTest/src/Helpers.cpp @@ -169,9 +169,9 @@ namespace Helpers void WriteOutputPNG(const std::string &path, const std::vector<uint32_t>& data, unsigned int width, unsigned int bufferHeight, double gamma, double colorScale) { - std::vector<png_byte> pngData(3*width*2*bufferHeight); - std::vector<png_byte *> rows{2*bufferHeight}; - for(unsigned int i = 0; i < 2*bufferHeight ; ++i) + std::vector<png_byte> pngData(3*width*bufferHeight); + std::vector<png_byte *> rows{bufferHeight}; + for(unsigned int i = 0; i < bufferHeight ; ++i) { rows[i] = pngData.data()+3*width*i; } @@ -181,22 +181,21 @@ namespace Helpers { maxValue = std::max(maxValue,data[i]); } - for(unsigned int i = 0; i < data.size();++i) - { - if(fabs(gamma - 1.0) > 0.0001 || fabs(colorScale - 1.0) > 0.0001) - { - pngData[data.size() + i] = static_cast<png_byte>(255.0 * pow(std::min(1.0,colorScale*static_cast<double>(data[i])/static_cast<double>(maxValue)),gamma)); - } - else - { - pngData[data.size() + i] = (255*data[i] + (maxValue/2))/maxValue; - } - } - for(unsigned int i = 0; i < bufferHeight;++i) + for(unsigned int row = 0; row < bufferHeight/2; ++row) { - for(unsigned int j = 0; j < width*3;++j) + unsigned int otherRow = bufferHeight - 1-row; + for(unsigned int col=0;col < width*3; ++col) { - rows[i][j] =rows[2*bufferHeight-i-1][j]; + double c = 0.5*(data[col + row*width*3] + data[col + otherRow*width*3]); + if(fabs(gamma - 1.0) > 0.0001 || fabs(colorScale - 1.0) > 0.0001) + { + pngData[col + row*width*3] = static_cast<png_byte>(255.0 * pow(std::min(1.0,colorScale*c/static_cast<double>(maxValue)),gamma)); + } + else + { + pngData[col + row*width*3] = (255*c + (maxValue/2))/maxValue; + } + pngData[col+otherRow*width*3] = pngData[col + row*width*3]; } } @@ -223,7 +222,7 @@ namespace Helpers return; } png_init_io(png_ptr, fd.Get()); - png_set_IHDR(png_ptr, info_ptr, width, 2*bufferHeight, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); + png_set_IHDR(png_ptr, info_ptr, width, bufferHeight, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); png_write_info(png_ptr, info_ptr); //header written. |