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authorAndreas Grois <andi@grois.info>2018-03-23 23:21:43 +0100
committerAndreas Grois <andi@grois.info>2018-03-23 23:21:43 +0100
commit53a8f22f9d46caf533edf5081477ab36c57c7c89 (patch)
tree4815482a1dfb1185b466ad67aaaea984e55e5372 /BuddhaTest/Shaders/BuddhaCompute.glsl
parent183f60d1305e4de6729882f18311090b33d5374b (diff)
Fix issues caused by symmetry usage (remove symmetry for now). Re-add once it's working...
Diffstat (limited to 'BuddhaTest/Shaders/BuddhaCompute.glsl')
-rw-r--r--BuddhaTest/Shaders/BuddhaCompute.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/BuddhaTest/Shaders/BuddhaCompute.glsl b/BuddhaTest/Shaders/BuddhaCompute.glsl
index 8b342cc..6933c7d 100644
--- a/BuddhaTest/Shaders/BuddhaCompute.glsl
+++ b/BuddhaTest/Shaders/BuddhaCompute.glsl
@@ -271,7 +271,7 @@ vec2 getCurrentOrbitOffset(const uint orbitNumber, const uint totalWorkers, cons
seed = (seed ^ (intHash(orbitNumber+totalWorkers)));
float y = hash1(seed,seed);
vec2 random = vec2(x,y);
- return vec2(random.x * 4-2,random.y*2);
+ return vec2(random.x * 4-2,random.y*4-2);
}
void main() {