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authorAndreas Grois <andi@grois.info>2018-03-10 13:31:14 +0100
committerAndreas Grois <andi@grois.info>2018-03-10 13:31:14 +0100
commit01b47b49462a3b6ade6e8819edad9f2455fe1143 (patch)
tree231f371cec8d2c7d1afb5824fe60a615ec1bbbc6 /BuddhaTest/Shaders
parent61fe316a2cfd3b99008ec220c613f1e0c33b0190 (diff)
Make local work group size tweakable. (Not yet exposed to user)
Diffstat (limited to 'BuddhaTest/Shaders')
-rw-r--r--BuddhaTest/Shaders/BuddhaCompute.glsl5
1 files changed, 3 insertions, 2 deletions
diff --git a/BuddhaTest/Shaders/BuddhaCompute.glsl b/BuddhaTest/Shaders/BuddhaCompute.glsl
index 7a363ec..263e4c0 100644
--- a/BuddhaTest/Shaders/BuddhaCompute.glsl
+++ b/BuddhaTest/Shaders/BuddhaCompute.glsl
@@ -1,4 +1,6 @@
-#version 430
+//commented out, added by c-code that loads this shader.
+//#version 430
+//layout (local_size_x = 1024) in; //to be safe, we limit our local work group size to 1024. That's the minimum a GL 4.3 capable driver must support.
layout(std430, binding=2) buffer renderedData
{
@@ -187,7 +189,6 @@ void drawOrbit(vec2 offset)
}
}
-layout (local_size_x = 1024) in; //to be safe, we limit our local work group size to 1024. That's the minimum a GL 4.3 capable driver must support.
void main() {
//we need to know how many total work groups are running this iteration