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authorAndreas Grois <andi@grois.info>2018-03-09 21:36:10 +0100
committerAndreas Grois <andi@grois.info>2018-03-09 21:36:10 +0100
commit3b734f0d6b9e28c1f2c4ae54e3f46e573e02f4a5 (patch)
tree444542870666e41594e7b493f625ade81d64f885 /glfw-3.2.1/src/cocoa_joystick.h
Initial Commit
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+//========================================================================
+// GLFW 3.2 Cocoa - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#ifndef _glfw3_cocoa_joystick_h_
+#define _glfw3_cocoa_joystick_h_
+
+#include <IOKit/IOKitLib.h>
+#include <IOKit/IOCFPlugIn.h>
+#include <IOKit/hid/IOHIDLib.h>
+#include <IOKit/hid/IOHIDKeys.h>
+
+#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \
+ _GLFWjoystickNS ns_js[GLFW_JOYSTICK_LAST + 1]
+
+
+// Cocoa-specific per-joystick data
+//
+typedef struct _GLFWjoystickNS
+{
+ GLFWbool present;
+ char name[256];
+
+ IOHIDDeviceRef deviceRef;
+
+ CFMutableArrayRef axisElements;
+ CFMutableArrayRef buttonElements;
+ CFMutableArrayRef hatElements;
+
+ float* axes;
+ unsigned char* buttons;
+} _GLFWjoystickNS;
+
+
+void _glfwInitJoysticksNS(void);
+void _glfwTerminateJoysticksNS(void);
+
+#endif // _glfw3_cocoa_joystick_h_