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authorAndreas Grois <andi@grois.info>2018-03-09 21:36:10 +0100
committerAndreas Grois <andi@grois.info>2018-03-09 21:36:10 +0100
commit3b734f0d6b9e28c1f2c4ae54e3f46e573e02f4a5 (patch)
tree444542870666e41594e7b493f625ade81d64f885 /glfw-3.2.1/src/win32_platform.h
Initial Commit
Diffstat (limited to 'glfw-3.2.1/src/win32_platform.h')
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diff --git a/glfw-3.2.1/src/win32_platform.h b/glfw-3.2.1/src/win32_platform.h
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+//========================================================================
+// GLFW 3.2 Win32 - www.glfw.org
+//------------------------------------------------------------------------
+// Copyright (c) 2002-2006 Marcus Geelnard
+// Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org>
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+// claim that you wrote the original software. If you use this software
+// in a product, an acknowledgment in the product documentation would
+// be appreciated but is not required.
+//
+// 2. Altered source versions must be plainly marked as such, and must not
+// be misrepresented as being the original software.
+//
+// 3. This notice may not be removed or altered from any source
+// distribution.
+//
+//========================================================================
+
+#ifndef _glfw3_win32_platform_h_
+#define _glfw3_win32_platform_h_
+
+// We don't need all the fancy stuff
+#ifndef NOMINMAX
+ #define NOMINMAX
+#endif
+
+#ifndef VC_EXTRALEAN
+ #define VC_EXTRALEAN
+#endif
+
+#ifndef WIN32_LEAN_AND_MEAN
+ #define WIN32_LEAN_AND_MEAN
+#endif
+
+// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
+// example to allow applications to correctly declare a GL_ARB_debug_output
+// callback) but windows.h assumes no one will define APIENTRY before it does
+#undef APIENTRY
+
+// GLFW on Windows is Unicode only and does not work in MBCS mode
+#ifndef UNICODE
+ #define UNICODE
+#endif
+
+// GLFW requires Windows XP or later
+#if WINVER < 0x0501
+ #undef WINVER
+ #define WINVER 0x0501
+#endif
+#if _WIN32_WINNT < 0x0501
+ #undef _WIN32_WINNT
+ #define _WIN32_WINNT 0x0501
+#endif
+
+// GLFW uses DirectInput8 interfaces
+#define DIRECTINPUT_VERSION 0x0800
+
+#include <wctype.h>
+#include <windows.h>
+#include <mmsystem.h>
+#include <dinput.h>
+#include <xinput.h>
+#include <dbt.h>
+
+#if defined(_MSC_VER)
+ #include <malloc.h>
+ #define strdup _strdup
+#endif
+
+// HACK: Define macros that some windows.h variants don't
+#ifndef WM_MOUSEHWHEEL
+ #define WM_MOUSEHWHEEL 0x020E
+#endif
+#ifndef WM_DWMCOMPOSITIONCHANGED
+ #define WM_DWMCOMPOSITIONCHANGED 0x031E
+#endif
+#ifndef WM_COPYGLOBALDATA
+ #define WM_COPYGLOBALDATA 0x0049
+#endif
+#ifndef WM_UNICHAR
+ #define WM_UNICHAR 0x0109
+#endif
+#ifndef UNICODE_NOCHAR
+ #define UNICODE_NOCHAR 0xFFFF
+#endif
+#ifndef WM_DPICHANGED
+ #define WM_DPICHANGED 0x02E0
+#endif
+#ifndef GET_XBUTTON_WPARAM
+ #define GET_XBUTTON_WPARAM(w) (HIWORD(w))
+#endif
+#ifndef EDS_ROTATEDMODE
+ #define EDS_ROTATEDMODE 0x00000004
+#endif
+#ifndef DISPLAY_DEVICE_ACTIVE
+ #define DISPLAY_DEVICE_ACTIVE 0x00000001
+#endif
+
+#if WINVER < 0x0601
+typedef struct tagCHANGEFILTERSTRUCT
+{
+ DWORD cbSize;
+ DWORD ExtStatus;
+
+} CHANGEFILTERSTRUCT, *PCHANGEFILTERSTRUCT;
+#ifndef MSGFLT_ALLOW
+ #define MSGFLT_ALLOW 1
+#endif
+#endif /*Windows 7*/
+
+#ifndef DPI_ENUMS_DECLARED
+typedef enum PROCESS_DPI_AWARENESS
+{
+ PROCESS_DPI_UNAWARE = 0,
+ PROCESS_SYSTEM_DPI_AWARE = 1,
+ PROCESS_PER_MONITOR_DPI_AWARE = 2
+} PROCESS_DPI_AWARENESS;
+#endif /*DPI_ENUMS_DECLARED*/
+
+// HACK: Define macros that some xinput.h variants don't
+#ifndef XINPUT_CAPS_WIRELESS
+ #define XINPUT_CAPS_WIRELESS 0x0002
+#endif
+#ifndef XINPUT_DEVSUBTYPE_WHEEL
+ #define XINPUT_DEVSUBTYPE_WHEEL 0x02
+#endif
+#ifndef XINPUT_DEVSUBTYPE_ARCADE_STICK
+ #define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
+#endif
+#ifndef XINPUT_DEVSUBTYPE_FLIGHT_STICK
+ #define XINPUT_DEVSUBTYPE_FLIGHT_STICK 0x04
+#endif
+#ifndef XINPUT_DEVSUBTYPE_DANCE_PAD
+ #define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
+#endif
+#ifndef XINPUT_DEVSUBTYPE_GUITAR
+ #define XINPUT_DEVSUBTYPE_GUITAR 0x06
+#endif
+#ifndef XINPUT_DEVSUBTYPE_DRUM_KIT
+ #define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
+#endif
+#ifndef XINPUT_DEVSUBTYPE_ARCADE_PAD
+ #define XINPUT_DEVSUBTYPE_ARCADE_PAD 0x13
+#endif
+#ifndef XUSER_MAX_COUNT
+ #define XUSER_MAX_COUNT 4
+#endif
+
+// HACK: Define macros that some dinput.h variants don't
+#ifndef DIDFT_OPTIONAL
+ #define DIDFT_OPTIONAL 0x80000000
+#endif
+
+// winmm.dll function pointer typedefs
+typedef DWORD (WINAPI * TIMEGETTIME_T)(void);
+#define _glfw_timeGetTime _glfw.win32.winmm.timeGetTime
+
+// xinput.dll function pointer typedefs
+typedef DWORD (WINAPI * XINPUTGETCAPABILITIES_T)(DWORD,DWORD,XINPUT_CAPABILITIES*);
+typedef DWORD (WINAPI * XINPUTGETSTATE_T)(DWORD,XINPUT_STATE*);
+#define _glfw_XInputGetCapabilities _glfw.win32.xinput.XInputGetCapabilities
+#define _glfw_XInputGetState _glfw.win32.xinput.XInputGetState
+
+// dinput8.dll function pointer typedefs
+typedef HRESULT (WINAPI * DIRECTINPUT8CREATE_T)(HINSTANCE,DWORD,REFIID,LPVOID*,LPUNKNOWN);
+#define _glfw_DirectInput8Create _glfw.win32.dinput8.DirectInput8Create
+
+// user32.dll function pointer typedefs
+typedef BOOL (WINAPI * SETPROCESSDPIAWARE_T)(void);
+typedef BOOL (WINAPI * CHANGEWINDOWMESSAGEFILTEREX_T)(HWND,UINT,DWORD,PCHANGEFILTERSTRUCT);
+#define _glfw_SetProcessDPIAware _glfw.win32.user32.SetProcessDPIAware
+#define _glfw_ChangeWindowMessageFilterEx _glfw.win32.user32.ChangeWindowMessageFilterEx
+
+// dwmapi.dll function pointer typedefs
+typedef HRESULT (WINAPI * DWMISCOMPOSITIONENABLED_T)(BOOL*);
+typedef HRESULT (WINAPI * DWMFLUSH_T)(VOID);
+#define _glfw_DwmIsCompositionEnabled _glfw.win32.dwmapi.DwmIsCompositionEnabled
+#define _glfw_DwmFlush _glfw.win32.dwmapi.DwmFlush
+
+// shcore.dll function pointer typedefs
+typedef HRESULT (WINAPI * SETPROCESSDPIAWARENESS_T)(PROCESS_DPI_AWARENESS);
+#define _glfw_SetProcessDpiAwareness _glfw.win32.shcore.SetProcessDpiAwareness
+
+typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
+
+typedef struct VkWin32SurfaceCreateInfoKHR
+{
+ VkStructureType sType;
+ const void* pNext;
+ VkWin32SurfaceCreateFlagsKHR flags;
+ HINSTANCE hinstance;
+ HWND hwnd;
+} VkWin32SurfaceCreateInfoKHR;
+
+typedef VkResult (APIENTRY *PFN_vkCreateWin32SurfaceKHR)(VkInstance,const VkWin32SurfaceCreateInfoKHR*,const VkAllocationCallbacks*,VkSurfaceKHR*);
+typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice,uint32_t);
+
+#include "win32_joystick.h"
+#include "wgl_context.h"
+#include "egl_context.h"
+
+#define _GLFW_WNDCLASSNAME L"GLFW30"
+
+#define _glfw_dlopen(name) LoadLibraryA(name)
+#define _glfw_dlclose(handle) FreeLibrary((HMODULE) handle)
+#define _glfw_dlsym(handle, name) GetProcAddress((HMODULE) handle, name)
+
+#define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->win32.handle)
+#define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY
+
+#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWin32 win32
+#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWin32 win32
+#define _GLFW_PLATFORM_LIBRARY_TIME_STATE _GLFWtimeWin32 win32_time
+#define _GLFW_PLATFORM_LIBRARY_TLS_STATE _GLFWtlsWin32 win32_tls
+#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWin32 win32
+#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWin32 win32
+
+
+// Win32-specific per-window data
+//
+typedef struct _GLFWwindowWin32
+{
+ HWND handle;
+ HICON bigIcon;
+ HICON smallIcon;
+
+ GLFWbool cursorTracked;
+ GLFWbool iconified;
+
+ // The last received cursor position, regardless of source
+ int lastCursorPosX, lastCursorPosY;
+
+} _GLFWwindowWin32;
+
+// Win32-specific global data
+//
+typedef struct _GLFWlibraryWin32
+{
+ HWND helperWindowHandle;
+ DWORD foregroundLockTimeout;
+ char* clipboardString;
+ char keyName[64];
+ short int publicKeys[512];
+ short int nativeKeys[GLFW_KEY_LAST + 1];
+ // Where to place the cursor when re-enabled
+ double restoreCursorPosX, restoreCursorPosY;
+ // The window whose disabled cursor mode is active
+ _GLFWwindow* disabledCursorWindow;
+
+ struct {
+ HINSTANCE instance;
+ TIMEGETTIME_T timeGetTime;
+ } winmm;
+
+ struct {
+ HINSTANCE instance;
+ DIRECTINPUT8CREATE_T DirectInput8Create;
+ IDirectInput8W* api;
+ } dinput8;
+
+ struct {
+ HINSTANCE instance;
+ XINPUTGETCAPABILITIES_T XInputGetCapabilities;
+ XINPUTGETSTATE_T XInputGetState;
+ } xinput;
+
+ struct {
+ HINSTANCE instance;
+ SETPROCESSDPIAWARE_T SetProcessDPIAware;
+ CHANGEWINDOWMESSAGEFILTEREX_T ChangeWindowMessageFilterEx;
+ } user32;
+
+ struct {
+ HINSTANCE instance;
+ DWMISCOMPOSITIONENABLED_T DwmIsCompositionEnabled;
+ DWMFLUSH_T DwmFlush;
+ } dwmapi;
+
+ struct {
+ HINSTANCE instance;
+ SETPROCESSDPIAWARENESS_T SetProcessDpiAwareness;
+ } shcore;
+
+} _GLFWlibraryWin32;
+
+// Win32-specific per-monitor data
+//
+typedef struct _GLFWmonitorWin32
+{
+ // This size matches the static size of DISPLAY_DEVICE.DeviceName
+ WCHAR adapterName[32];
+ WCHAR displayName[32];
+ char publicAdapterName[64];
+ char publicDisplayName[64];
+ GLFWbool modesPruned;
+ GLFWbool modeChanged;
+
+} _GLFWmonitorWin32;
+
+// Win32-specific per-cursor data
+//
+typedef struct _GLFWcursorWin32
+{
+ HCURSOR handle;
+
+} _GLFWcursorWin32;
+
+// Win32-specific global timer data
+//
+typedef struct _GLFWtimeWin32
+{
+ GLFWbool hasPC;
+ uint64_t frequency;
+
+} _GLFWtimeWin32;
+
+// Win32-specific global TLS data
+//
+typedef struct _GLFWtlsWin32
+{
+ GLFWbool allocated;
+ DWORD context;
+
+} _GLFWtlsWin32;
+
+
+GLFWbool _glfwRegisterWindowClassWin32(void);
+void _glfwUnregisterWindowClassWin32(void);
+
+GLFWbool _glfwInitThreadLocalStorageWin32(void);
+void _glfwTerminateThreadLocalStorageWin32(void);
+
+WCHAR* _glfwCreateWideStringFromUTF8Win32(const char* source);
+char* _glfwCreateUTF8FromWideStringWin32(const WCHAR* source);
+
+void _glfwInitTimerWin32(void);
+
+GLFWbool _glfwSetVideoModeWin32(_GLFWmonitor* monitor, const GLFWvidmode* desired);
+void _glfwRestoreVideoModeWin32(_GLFWmonitor* monitor);
+
+#endif // _glfw3_win32_platform_h_