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-rw-r--r--BuddhaTest/Shaders/BuddhaCompute.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/BuddhaTest/Shaders/BuddhaCompute.glsl b/BuddhaTest/Shaders/BuddhaCompute.glsl
index 8b342cc..6933c7d 100644
--- a/BuddhaTest/Shaders/BuddhaCompute.glsl
+++ b/BuddhaTest/Shaders/BuddhaCompute.glsl
@@ -271,7 +271,7 @@ vec2 getCurrentOrbitOffset(const uint orbitNumber, const uint totalWorkers, cons
seed = (seed ^ (intHash(orbitNumber+totalWorkers)));
float y = hash1(seed,seed);
vec2 random = vec2(x,y);
- return vec2(random.x * 4-2,random.y*2);
+ return vec2(random.x * 4-2,random.y*4-2);
}
void main() {