Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Decouple y and x value based on iteration. Should approximately square | Andreas Grois | 2018-03-11 | 1 | -21/+11 |
| | | | | teh available randomness! | ||||
* | Remove useless mirror code in fragment shader. Buffer is already mirrored now. | Andreas Grois | 2018-03-10 | 1 | -1/+1 |
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* | Move buffer dimensions out of buffer into uniforms. No longer odd -2 | Andreas Grois | 2018-03-10 | 2 | -5/+6 |
| | | | | everywhere. | ||||
* | Reduce buffer size by a factor of 2 (image is symmetric) | Andreas Grois | 2018-03-10 | 2 | -2/+2 |
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* | Fix mirroring in png output | Andreas Grois | 2018-03-10 | 1 | -1/+1 |
| | | | | | Restrict starting value range to positive y-values, probably improving random quality | ||||
* | Make local work group size tweakable. (Not yet exposed to user) | Andreas Grois | 2018-03-10 | 1 | -2/+3 |
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* | Colorize | Andreas Grois | 2018-03-09 | 1 | -4/+10 |
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* | Make this thing render. | Andreas Grois | 2018-03-09 | 1 | -6/+179 |
| | | | | Also: Steal integer hash from stackexchange... | ||||
* | Initial Commit | Andreas Grois | 2018-03-09 | 3 | -0/+66 |