index
:
BuddhaShader
feature/05-importancemap-unusable
feature/06-better-preview
master
First steps with OpenGL: A compute shader that renders a BuddhaBrot to an SSBO. Can also save the result to PNG for future viewing pleasure.
Andreas Grois
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
BuddhaTest
/
include
/
Helpers.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Prevent even more waiting by storing a more complete state
Andreas Grois
2018-03-15
1
-1
/
+1
*
First commit with compute pausability
Andreas Grois
2018-03-14
1
-0
/
+2
*
Split buffer in three, one per color (as OpenGL guarantees that one can at le...
Andreas Grois
2018-03-11
1
-0
/
+2
*
Prepare install script, and make shader loading work from PREFIX/share/...
Andreas Grois
2018-03-10
1
-4
/
+6
*
Add command line parsing
Andreas Grois
2018-03-10
1
-1
/
+30
*
Add color scaling option (as 8 bit per channel is not really much)
Andreas Grois
2018-03-10
1
-1
/
+1
*
Gamma correction for output
Andreas Grois
2018-03-10
1
-1
/
+1
*
Reduce buffer size by a factor of 2 (image is symmetric)
Andreas Grois
2018-03-10
1
-1
/
+1
*
Make local work group size tweakable. (Not yet exposed to user)
Andreas Grois
2018-03-10
1
-1
/
+1
*
Make sure png file gets closed by wrapping the file descriptor into a
Andreas Grois
2018-03-10
1
-0
/
+13
*
Dump result to image.png in current folder.
Andreas Grois
2018-03-10
1
-1
/
+4
*
Initial Commit
Andreas Grois
2018-03-09
1
-0
/
+9