From 81863349bfc7fede772eac9b6fd8024f49380e42 Mon Sep 17 00:00:00 2001 From: Andreas Grois Date: Thu, 22 Mar 2018 23:23:30 +0100 Subject: Make preview use color scale and gamma --- BuddhaTest/Shaders/BuddhaFragment.glsl | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'BuddhaTest/Shaders/BuddhaFragment.glsl') diff --git a/BuddhaTest/Shaders/BuddhaFragment.glsl b/BuddhaTest/Shaders/BuddhaFragment.glsl index 73cb53e..52a0354 100644 --- a/BuddhaTest/Shaders/BuddhaFragment.glsl +++ b/BuddhaTest/Shaders/BuddhaFragment.glsl @@ -15,6 +15,8 @@ layout(std430, binding=3) restrict readonly buffer brightnessData uniform uint width; uniform uint height; +uniform float gamma; +uniform float colorScale; uvec3 getColorAt(vec2 fragCoord) { @@ -27,6 +29,6 @@ uvec3 getColorAt(vec2 fragCoord) void main(){ uvec3 totalCount = getColorAt(uv); - vec3 scaled = vec3(totalCount)/max(float(brightness),1.0); + vec3 scaled = pow(min(vec3(1.0),colorScale*vec3(totalCount)/max(float(brightness),1.0)),vec3(gamma)); color = scaled; } -- cgit v1.2.3