use aoc_runner_derive::*; use std::str::FromStr; use std::ops::Add; #[aoc_generator(day1)] pub fn input_generator<'c>(input : &'c str) -> Vec{ input.lines().map(u32::from_str).map(Result::unwrap).collect() } #[aoc(day1, part1, InternalState)] pub fn solve_part1(input : &Vec) -> u32 { struct Helper { count : u32, prev : u32, } input.iter().fold(Helper{count:0,prev:u32::MAX},|x ,curr| -> Helper {if curr > &x.prev {Helper{count : x.count + 1, prev : *curr}} else {Helper{count : x.count, prev : *curr}}}).count } #[aoc(day1, part1, Iterators)] pub fn solve_part1_iterators(input : &Vec) -> usize { input.iter().skip(1).zip(input.iter()).filter(|(new, old)| new > old).count() } #[aoc(day1, part2, InternalState)] pub fn solve_part2(input : &Vec) -> usize { let floating_window :u32 = input.iter().take(3).sum(); input.iter().skip(3).zip(input.iter()).scan(floating_window, |floating_window, (new, old)| { let prev_window = *floating_window; *floating_window = (*floating_window + *new) - *old; Some((*floating_window, prev_window)) }).filter(|(new, old)| new > old).count() } #[aoc(day1,part2, DumbLoop)] pub fn solve_part2_dumb_loop(input : &Vec) -> usize { if input.len() < 3 { 0 } else { let mut floating_window = input[0]+input[1]+input[2]; let mut sum = 0; for index in 3..input.len() { let old = floating_window; floating_window = (floating_window + input[index]) - input[index -3]; if floating_window > old { sum = sum + 1; } } sum } } #[aoc(day1, part2, Iterators)] pub fn solve_part2_iterators(input : &Vec) -> usize { let sliding_window = input.iter().skip(2).zip(input.iter().skip(1)).zip(input.iter()) .map(|((third, second), first)| third + second + first); let old_window = sliding_window.clone(); let sliding_window = sliding_window.skip(1); sliding_window.zip(old_window).filter(|(new, old)| new > old).count() } enum FloatingWindow { Prewarming{ value : u32, previous : [u32;2], index : usize, }, Ready{ value : u32, previous : [u32;3], index : usize, }, } impl FloatingWindow { fn try_get(&self) -> Option { match self { FloatingWindow::Prewarming{..} => { None } FloatingWindow::Ready{value, ..} => { Some(*value) } } } } impl Default for FloatingWindow { fn default() -> Self { FloatingWindow::Prewarming{value:0,previous:[0;2],index:0} } } impl Add for FloatingWindow { type Output = FloatingWindow; fn add(self, rhs : u32) -> FloatingWindow { match self { FloatingWindow::Prewarming{value, previous, index} if index < 2 => { let mut arr = previous; arr[index] = rhs; FloatingWindow::Prewarming{value: value + rhs, previous : arr, index: index + 1} } FloatingWindow::Prewarming{value, previous, index} => { let arr = [previous[0], previous[1], rhs]; FloatingWindow::Ready{value: value + rhs, previous : arr, index: 0} } FloatingWindow::Ready{value, previous, index} => { let mut arr = previous; let old = arr[index]; arr[index] = rhs; FloatingWindow::Ready{value: (value + rhs - old), previous : arr, index: (index + 1)%3} } } } } #[aoc(day1, part2, AccumulatorType)] pub fn solve_part2_accumulator_type(input : &Vec) -> u32 { struct Helper { floating_window : FloatingWindow, prev : Option, count : u32, } input.iter() .fold( Helper{floating_window : FloatingWindow::default(), prev : None, count: 0}, |Helper{floating_window, prev, count}, i| { let prev = floating_window.try_get(); let floating_window = floating_window + *i; let curr = floating_window.try_get(); let count = count + prev.zip(curr).and_then(|(prev,curr)| (curr > prev).then(|| 1)).unwrap_or(0); Helper{floating_window, prev, count} } ).count }