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BuddhaShader
feature/05-importancemap-unusable
feature/06-better-preview
master
First steps with OpenGL: A compute shader that renders a BuddhaBrot to an SSBO. Can also save the result to PNG for future viewing pleasure.
Andreas Grois
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feature/06-better-preview
Revert "Move state cache back to local variable. Shared will be needed later."
Andreas Grois
8 years
master
Increase image area slightly
Andreas Grois
8 years
feature/05-importancemap-unusable
Kinda working importance map.
Andreas Grois
8 years
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v0.0.3½-speed
commit 0c7b45b4e8...
Andreas Grois
8 years
v0.0.3-adaptive-iterations
commit c201835412...
Andreas Grois
8 years
v0.0.2-kindaWorkingBetter
commit 65586cd259...
Andreas Grois
8 years
v0.0.1-kindaworking
commit 1e4079d59c...
Andreas Grois
8 years
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2018-03-11
Use long for command line validity checks.
v0.0.2-kindaWorkingBetter
Andreas Grois
1
-4
/
+2
2018-03-11
Another warning fixed
v0.0.1-kindaworking
Andreas Grois
1
-1
/
+1
2018-03-11
Fix lots of warnings output by visual studio...
Andreas Grois
1
-11
/
+12
2018-03-11
Replace std::cout with std::cerr for actual error messages. Remove some
Andreas Grois
2
-13
/
+13
2018-03-11
Disable vsync. Not needed, and causing the rendering to be slower than
Andreas Grois
1
-0
/
+3
2018-03-11
Instead of using the yDecoupler value directly, the code's now using the
Andreas Grois
1
-1
/
+1
2018-03-11
Clarify help output regarding image size
Andreas Grois
1
-2
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+2
2018-03-11
Make preview window scale if being resized.
Andreas Grois
1
-0
/
+8
2018-03-11
Decouple y and x value based on iteration. Should approximately square
Andreas Grois
2
-21
/
+22
2018-03-10
Update readme with stuff that might be necessary, as the repo includes glfw.
Andreas Grois
1
-0
/
+4
[...]
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http://git.grois.info/BuddhaShader