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BuddhaShader
feature/05-importancemap-unusable
feature/06-better-preview
master
First steps with OpenGL: A compute shader that renders a BuddhaBrot to an SSBO. Can also save the result to PNG for future viewing pleasure.
Andreas Grois
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feature/06-better-preview
Revert "Move state cache back to local variable. Shared will be needed later."
Andreas Grois
8 years
master
Increase image area slightly
Andreas Grois
8 years
feature/05-importancemap-unusable
Kinda working importance map.
Andreas Grois
8 years
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v0.0.3½-speed
commit 0c7b45b4e8...
Andreas Grois
8 years
v0.0.3-adaptive-iterations
commit c201835412...
Andreas Grois
8 years
v0.0.2-kindaWorkingBetter
commit 65586cd259...
Andreas Grois
8 years
v0.0.1-kindaworking
commit 1e4079d59c...
Andreas Grois
8 years
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Commit message
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2018-03-17
Remove layout specifier from struct. Seems it's not allowed after all.
v0.0.3-adaptive-iterations
Andreas Grois
1
-1
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+0
2018-03-17
Properly calculate required buffer size. I'm starting to think that std140 wo...
Andreas Grois
1
-3
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+8
2018-03-17
Fix memory allocation for state buffer. How could that ever work?
Andreas Grois
2
-2
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+11
2018-03-17
Seems vec2 needs 16 bytes on nVidia...
Andreas Grois
1
-1
/
+1
2018-03-17
Correct line endings.
Andreas Grois
8
-1077
/
+1077
2018-03-17
Again, cleaned code a bit
Andreas Grois
1
-1
/
+1
2018-03-17
Clean code a bit
Andreas Grois
1
-57
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+57
2018-03-17
Workers now directly operate on their state buffer.
Andreas Grois
1
-52
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+28
2018-03-17
Change PID controller to use frame numbers as time, and time only as controll...
Andreas Grois
1
-2
/
+2
2018-03-17
Fix y-value being always the same if only one worker is used
Andreas Grois
1
-1
/
+1
[...]
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http://git.grois.info/BuddhaShader