diff options
author | Andreas Grois <andi@grois.info> | 2018-03-09 21:36:10 +0100 |
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committer | Andreas Grois <andi@grois.info> | 2018-03-09 21:36:10 +0100 |
commit | 3b734f0d6b9e28c1f2c4ae54e3f46e573e02f4a5 (patch) | |
tree | 444542870666e41594e7b493f625ade81d64f885 /glfw-3.2.1/src/win32_joystick.h |
Initial Commit
Diffstat (limited to 'glfw-3.2.1/src/win32_joystick.h')
-rw-r--r-- | glfw-3.2.1/src/win32_joystick.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/glfw-3.2.1/src/win32_joystick.h b/glfw-3.2.1/src/win32_joystick.h new file mode 100644 index 0000000..6a75b41 --- /dev/null +++ b/glfw-3.2.1/src/win32_joystick.h @@ -0,0 +1,64 @@ +//======================================================================== +// GLFW 3.2 Win32 - www.glfw.org +//------------------------------------------------------------------------ +// Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org> +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== + +#ifndef _glfw3_win32_joystick_h_ +#define _glfw3_win32_joystick_h_ + +#define _GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \ + _GLFWjoystickWin32 win32_js[GLFW_JOYSTICK_LAST + 1] + +// Joystick element (axis, button or slider) +// +typedef struct _GLFWjoyobjectWin32 +{ + int offset; + int type; +} _GLFWjoyobjectWin32; + +// Win32-specific per-joystick data +// +typedef struct _GLFWjoystickWin32 +{ + GLFWbool present; + float* axes; + int axisCount; + unsigned char* buttons; + int buttonCount; + _GLFWjoyobjectWin32* objects; + int objectCount; + char* name; + IDirectInputDevice8W* device; + DWORD index; + GUID guid; +} _GLFWjoystickWin32; + + +void _glfwInitJoysticksWin32(void); +void _glfwTerminateJoysticksWin32(void); +void _glfwDetectJoystickConnectionWin32(void); +void _glfwDetectJoystickDisconnectionWin32(void); + +#endif // _glfw3_win32_joystick_h_ |