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* Fix endless loop in shader and make framerate adaptiveAndreas Grois2018-03-152-4/+21
* Prevent even more waiting by storing a more complete stateAndreas Grois2018-03-151-1/+1
* Speed up computation tremendously, by having each worker (nearly)Andreas Grois2018-03-151-27/+2
* First commit with compute pausabilityAndreas Grois2018-03-142-12/+35
* Split buffer in three, one per color (as OpenGL guarantees that one can at le...Andreas Grois2018-03-112-18/+33
* Use long for command line validity checks.v0.0.2-kindaWorkingBetterAndreas Grois2018-03-111-4/+2
* Another warning fixedv0.0.1-kindaworkingAndreas Grois2018-03-111-1/+1
* Fix lots of warnings output by visual studio...Andreas Grois2018-03-111-11/+12
* Replace std::cout with std::cerr for actual error messages. Remove someAndreas Grois2018-03-112-13/+13
* Disable vsync. Not needed, and causing the rendering to be slower thanAndreas Grois2018-03-111-0/+3
* Clarify help output regarding image sizeAndreas Grois2018-03-111-2/+2
* Make preview window scale if being resized.Andreas Grois2018-03-111-0/+8
* Decouple y and x value based on iteration. Should approximately squareAndreas Grois2018-03-111-0/+11
* Fix wrong max pixel output. Forgot to update this when I reduced the buffer s...Andreas Grois2018-03-101-1/+1
* Prepare install script, and make shader loading work from PREFIX/share/...Andreas Grois2018-03-102-14/+51
* Add command line parsingAndreas Grois2018-03-102-71/+179
* Remove non-needed host buffer copy to ssbo, instead initialize ssbo withAndreas Grois2018-03-101-2/+2
* Move buffer dimensions out of buffer into uniforms. No longer odd -2Andreas Grois2018-03-101-10/+17
* Add color scaling option (as 8 bit per channel is not really much)Andreas Grois2018-03-102-4/+5
* Gamma correction for outputAndreas Grois2018-03-102-8/+58
* Reduce buffer size by a factor of 2 (image is symmetric)Andreas Grois2018-03-102-10/+9
* Fix mirroring in png outputAndreas Grois2018-03-102-3/+11
* Make local work group size tweakable. (Not yet exposed to user)Andreas Grois2018-03-102-7/+19
* Use vectors as storage for png data as a simple means to prevent leaksAndreas Grois2018-03-101-15/+7
* Make sure png file gets closed by wrapping the file descriptor into aAndreas Grois2018-03-101-7/+28
* Forgot symmetry on png export. Added now.Andreas Grois2018-03-101-0/+8
* Dump result to image.png in current folder.Andreas Grois2018-03-102-2/+75
* ColorizeAndreas Grois2018-03-091-3/+5
* Make this thing render.Andreas Grois2018-03-091-4/+7
* Initial CommitAndreas Grois2018-03-093-0/+1687