Commit message (Expand) | Author | Age | Files | Lines | |
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* | Increase image area slightlyHEADmaster | Andreas Grois | 2018-03-25 | 1 | -1/+1 |
* | Undo splitting of buffers in three. Makes buffer access much faster | Andreas Grois | 2018-03-18 | 1 | -11/+3 |
* | Correct line endings. | Andreas Grois | 2018-03-17 | 1 | -37/+37 |
* | Force starting values to be outside main cardioid and bulb, and add storage s... | Andreas Grois | 2018-03-15 | 1 | -6/+6 |
* | Split buffer in three, one per color (as OpenGL guarantees that one can at le... | Andreas Grois | 2018-03-11 | 1 | -4/+12 |
* | Remove useless mirror code in fragment shader. Buffer is already mirrored now. | Andreas Grois | 2018-03-10 | 1 | -1/+1 |
* | Move buffer dimensions out of buffer into uniforms. No longer odd -2 | Andreas Grois | 2018-03-10 | 1 | -2/+3 |
* | Reduce buffer size by a factor of 2 (image is symmetric) | Andreas Grois | 2018-03-10 | 1 | -1/+1 |
* | Initial Commit | Andreas Grois | 2018-03-09 | 1 | -0/+28 |