index
:
BuddhaShader
feature/05-importancemap-unusable
feature/06-better-preview
master
First steps with OpenGL: A compute shader that renders a BuddhaBrot to an SSBO. Can also save the result to PNG for future viewing pleasure.
Andreas Grois
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path:
root
/
BuddhaTest
/
Shaders
/
BuddhaFragment.glsl
Commit message (
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Author
Age
Files
Lines
*
Back to full image size buffers, and range support in shader
Andreas Grois
2018-03-23
1
-3
/
+6
*
Make preview use color scale and gamma
Andreas Grois
2018-03-22
1
-1
/
+3
*
Get occupancy back up good by exploiting shared memory.
Andreas Grois
2018-03-22
1
-3
/
+3
*
Initial commit for better brightness.
Andreas Grois
2018-03-22
1
-1
/
+4
*
Undo splitting of buffers in three. Makes buffer access much faster
Andreas Grois
2018-03-18
1
-11
/
+3
*
Correct line endings.
Andreas Grois
2018-03-17
1
-37
/
+37
*
Force starting values to be outside main cardioid and bulb, and add storage s...
Andreas Grois
2018-03-15
1
-6
/
+6
*
Split buffer in three, one per color (as OpenGL guarantees that one can at le...
Andreas Grois
2018-03-11
1
-4
/
+12
*
Remove useless mirror code in fragment shader. Buffer is already mirrored now.
Andreas Grois
2018-03-10
1
-1
/
+1
*
Move buffer dimensions out of buffer into uniforms. No longer odd -2
Andreas Grois
2018-03-10
1
-2
/
+3
*
Reduce buffer size by a factor of 2 (image is symmetric)
Andreas Grois
2018-03-10
1
-1
/
+1
*
Initial Commit
Andreas Grois
2018-03-09
1
-0
/
+28